import java.io.BufferedReader;
import java.io.FileReader;
import java.util.ArrayList;
import java.util.Iterator;

/**
 * Copyright (C) 2002 Michael Green <mtgreen@cs.ucsd.edu>
 * 
 * Copyright (C) 2002 Paul Kube <kube@cs.ucsd.edu>
 * 
 * Copyright (C) 2005 Owen Astrachan <ola@cs.duke.edu>
 * 
 * Copyright (C) 2011 Hoa Long Tam <hoalong.tam@berkeley.edu> and Armin Samii
 * <samii@berkeley.edu>
 * 
 * This file is part of CS Boggle.
 * 
 * CS Boggle is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * CS Boggle is distributed in the hope that it will be useful, but WITHOUT ANY
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 * A PARTICULAR PURPOSE. See the GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * CS boggle. If not, see <http://www.gnu.org/licenses/>.
 */

public class AutoPlayerLexiconFirst extends AbstractPlayer {

	public static void main(String[] args){


	}


	public AutoPlayerLexiconFirst(LexiconInterface lex) {
		this.initialize(lex);

	}

	/**
	 * Find all the valid words automatically, found words should be added via the
	 * <code>AbstractPlayer</code>'s <code>add</code> method.
	 * 
	 * @param board
	 *          is the BoggleBoard on which words are found
	 * @param lex
	 *          is the lexicon in which words are searched/validated
	 * @param minLength
	 *          of words found by an autoplayer
	 */
	public void findAllValidWords(BoggleBoard board, LexiconInterface lex,
			int minLength) {
		/* TODO: Given a board and a lexicon, use the add() in AbstractPlayer.java
		 * to add all words that are both in the board and in the lexicon.
		 * 
		 * This method will run after the human player finishes entering words. */



		// This method runs the lexicon iterator to go through every word in the lexicon.
		// For each word in the lexicon, it checks to see if the word is on the board using WordOnBoardFinder
		// and if the word is at least 3 letters long. If all these conditions hold, the word is then returned to the lsit
		// that the computer autoplayer uses.

		Iterator myIter = lex.iterator();
		WordOnBoardFinder wordBoard = new WordOnBoardFinder();
		String currentWord;

		while(myIter.hasNext()){

			currentWord=(String)myIter.next();

			if((currentWord.length()>=minLength)&&(!wordBoard.cellsForWord(board, currentWord).isEmpty())){

				this.add(currentWord); 
				//adds to the computer's word list all the words in the lexicon
				//that are also on the board

			}






		}



	}

	@Override
	public String getName() {
		return "AutoPlayer";
	}
}
